One Lantern Night: Halloween Walk

Take your character through a cozy Halloween kitchen, festive street, café and ballroom. Remix a playful walk with little ghosts and costume reveals.

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One Lantern Night: Halloween Walk

Create a cozy Halloween walk through a kitchen, festival street, café and ballroom, with friendly little ghosts along the way. One person reference anchors the protagonist while passing props and natural turns motivate costume reveals.
Explore more ideas in the Halloween video collection.

Make Your Version

STEP 1

Open and personalize the setup

Choose Remix or Re-gen to load the example's references and prompt. Replace the relevant references with your own images or artwork, keeping a clear role for each asset in Omni Reference.

STEP 2

Adapt the action and references

Use the person reference for identity, not its original background. The source plans 15 seconds but this example is 13 seconds; simplify the four-scene route or adjust the duration before generating.

STEP 3

Generate and check the reveal

Check the selected duration, aspect ratio and audio setting, then generate. Review identity, transitions and sound; refine the prompt if the result differs from your intended action.

This Showcase at a Glance

Seedance 2.5

Model shown on the example

13s

Example duration

9:16 · 480P

Example format and resolution

1

Reference images

Frequently Asked Questions

Can I use my own photos or characters?
Yes. Replace the relevant references with photos you have permission to use or your own character artwork. Update the identity and costume descriptions together; likeness and consistency can vary between generations.
How is the sound designed?
The prompt requests footsteps, cups, soft ghost hums and distant laughter, with a faint instrumental waltz only in the ballroom. It calls for no dialogue or lyrics.
Can I change the setting or costume?
Yes. The references and prompt are starting points, not locked elements. Change the setting or outfit while keeping the action sequence and camera instructions coherent; no scene element is guaranteed to remain identical.
How long can I make my version?
This example is 13s. With Seedance 2.5 in Omni Reference, the verified generation range is 4–30 seconds. Match any timestamps in the prompt to your selected duration.
What resolution and aspect ratios are available?
This example uses 9:16 at 480P. Seedance 2.5 in Omni Reference supports 480P or 720P, with Auto, 3:4, 4:3, 9:16, 16:9 and 1:1 aspect-ratio options.
What makes this scene feel convincing?
The prompt hides outfit changes behind a passing pumpkin, ghost or garland, or within an ongoing turn. The cape and scarf then finish the same movement, helping each reveal feel connected to the walk rather than an unrelated costume cut.

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